Jul 20, 2025  
2025-2026 Undergraduate Bulletin 
    
2025-2026 Undergraduate Bulletin
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MATH 384 - Computational Graphics


Credit(s): 3
Lecture: 3
Non-Lecture: 0


An introduction to the mathematical and computational modeling of the visible world. Topics include vector representations of three-dimensional geometry; parametric and implicit forms of lines and surfaces; affine transformations; projections from three dimensions to two; rendering equations that model reflection, transmission, and absorption of light. Realistic models of real or imagined scenes will be created using these techniques, and drawn using a computer programming language. (During the fall semester of odd years, this course or MATH 385 will be offered.)

Prerequisite(s): MATH 223  and (MATH 230  or PHYS 261 ) and MATH 233  
Offered: Not on a Regular Basis




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