|
Dec 26, 2024
|
|
|
|
MATH 384 - Computational Graphics 2020-2021 Catalog Year
Credit(s): 3 Lecture: 3 Non-Lecture: 0 An introduction to the mathematical and computational modeling of the visible world. Topics include vector representations of three-dimensional geometry; parametric and implicit forms of lines and surfaces; affine transformations; projections from three dimensions to two; rendering equations that model reflection, transmission, and absorption of light. Realistic models of real or imagined scenes will be created using these techniques, and drawn using a computer programming language.
Prerequisite(s): MATH 223 , MATH 230 , and MATH 233 . Offered: Fall Semester - Odd years
Add to Favorites (opens a new window)
|
|